Motion design (Beginner) · Designed by John Olamide

Letssz

A 39-second product film for Letssz, an app for meeting new people. It starts with a simple question about who is really talking, then answers it by showing the people, voices and faces behind the screen.

Role

Motion Designer (Beginner)

Tools

Figma and Jitter

Length

39 seconds

Format

1920×1080, 16:9

01 Brief

Goal

Show real connection

Present Letssz as a place to meet real people, not just another feed.

Tone

Warm and calm

Soft glows, gentle movement and a slower pace than a typical app ad.

Ending

Ready to download

Close on the wordmark with App Store and Google Play buttons.

02 Story

Act 01

The question

“Everyone’s online. But who is really talking?” Two quiet lines set the mood.

Act 02

The discovery

“Start meeting new people.” The phone rises with people around you, then the Popular, Newcomer and Nearby feeds.

Act 03

The connection

Profiles, shared interests, voice and video show each step from a stranger to a conversation.

Act 04

The invitation

“Chat. Call. Connect.” The wordmark holds, and the store buttons appear last.

03 Storyboard

Each scene was planned in Figma before animating, so the story and the pacing were clear from the start.

Opening

Quiet open, the line settles in on a warm glow

Second line

The second line answers the first in serif italic

Discover

Phone rises, radar profiles orbit in one by one

Feed

Feed scrolls gently, tabs highlight one at a time

Profile

Profile slides in, Verified and distance chips pop on

Interests

Tags drift in and cluster around the headline

Voice

Waveform pulses with the voice-over

Video call

Phone glows, the call rings in and Accept pulses

04 Visual language

Deep Plum

#330754 RGB:51,7,84

Royal Purple

#570F7B RGB:87,15,123

Orchid

#8F17AD RGB:143,23,173

Magenta Glow

#C018EA RGB:192,24,234

Sora keeps the headlines clean and friendly, while Instrument Serif italic adds a softer, more human voice. The contrast makes each line feel like part of a conversation.

05 Key moments

Moment 01

Moments lift into view

The moments feed rises gently and likes tick upward, so the app feels alive without rushing the viewer.

Moment 02

Each word lands with its asset

Three 3D assets orbit in and each word arrives with one, turning the features into a simple rhythm: chat, call, connect.

Moment 03

The button appears last

The heart settles and the wordmark holds first, then the store buttons appear, leaving one clear action.

06 Learnings

What I learned

Pacing sets the feeling

Slowing the motion down made the film feel warmer, and gave each person on screen more presence.

Next steps

Add a human voice

Test a real voice-over, and create vertical cuts for social and app store previews.

Have an idea worth building?

Whether you're building something new, improving an existing product, or looking for a design partner who thinks beyond the interface, I'd love to hear about it.

© 2026 - Designed & Developed by John Olamide

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